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Sony Vegas Pro 10


Much of the visual effects processing in Vegas follows an audio-like paradigm. Effects can be applied at any stage of the visual signal flow — event level, track level and output level effects, much like reverb, delay and flange audio effects are applied in a digital audio system, like Pro Tools, Cubase or Sonar. Master output effects can also be controlled and manipulated over time by the use of Master Bus track automation envelopes.
With version 8.0, Vegas now reads MJPEG AVIs (usually from "video" setting on digital still cameras). (With prior versions of the software, installing an MJPEG codec sometimes fixed the problem.) Third-party codecs are supported but it can be difficult to see which codec is being used to play back an AVI. Some of Vegas's codecs are 'native' or built-in.
One major omission of Vegas is that, although it started life as an Audio Multitrack NLE, it has no MIDI capability at all. (Apart from control-desk and synchronisation.) This restricts its use for Audio production, focussing the product on the post-production, Video NLE market only.

Vegas features integration with 24p DV. It is also one of the few NLEs which can convert other formats to 24p (or any format to any other format) without any kind of a plugin or third-party application support and is the only pro NLE that allows for multiple instances of the application to be opened simultaneously. Clips and sequences can be copied and pasted between instances of Vegas with ease. Moreover, one instance can be rendering a sequence in the background while the user continues to edit in a different instance of Vegas in the foreground. It also comes with a green screen feature where you can merge pictures into each other.

Sony Vegas 10, released October 11, 2010, introduces many new features such as:
  • Stereoscopic 3D Editing
  • Comprehensive Closed Captioning
  • GPU-Accelerated AVC Encoding for limited formats (Using NVIDIA CUDA). With the release of Vegas 10d, support was extended to some AMD GPUs (via the OpenCL GPGPU API).
  • Image Stabilization
  • Audio Event FX
  • Track Management
  • OpenFX plugins support
and a few more updates and UI changes.


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